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About This Game Patrician III - sequel to the award winning game Patrician II - features advanced in-game AI, which adjusts its difficulty based on experience and ability. In this economic sandbox game you can gain wealth and power in multiple ways - what you will do with it is up to you. Invite up to 8 of your friends for a multiplayer session via LAN or over the Internet. Become a fellow of the famous medieval Hanse trading association in the 13th century. Manage the politics, prestige and economic success in your city and the known parts of Europe! Create a medieval trade empire and expand in to encompass the whole Old World. Build warehouses, workshops, brickworks and much more to strengthen your financial position in the Hansa. Gain reputation in your hometown by developing its infrastructure with roads, hospitals, schools and become Lord Mayor thus gaining full control of the city. Be a famous pirate killer or become one yourself! Visit the great cities of Hamburg, Stockholm, London, Novgorod, Oslo and more. Explore the Mediterranean as you build your trade empire. Hold galas to celebrate victory in battle and your town's growth. Run massive trading operations and cope with the consequences of enhanced seasonal weather effects. You can raise your standing through town improvement and diplomacy or fill your coffers through piracy and smuggling. Grow your small town into a major trading centre wielding tremendous economic power today! 6d5b4406ea Title: Patrician IIIGenre: RPG, Simulation, StrategyDeveloper:Ascaron Entertainment ltd.Publisher:Kalypso Media DigitalRelease Date: 18 Nov, 2010 Patrician III Full Crack [Keygen] patrician iii no cd. patrician iii download. patrician iii forum. patrician iii kody. patrician iii vs patrician iv. patrician iii – impero dei mari. patrician iii como ser gobernador. patrician iii or iv. patrician iii ranks. patrician 3 cheats. patrician iii rise of the hanse download. patrician iii patch. patrician iii wiki. patrician iii kody. patrician 3 widescreen patch. patrician iii download full version. patrician iii imperio de los mares requisitos. patrician iii chomikuj. patrician 3 hack. patrician iii portable Steep learning curve, but once you get past that, it's an immense joy to play. There's a wiki for this game, I suggest you have a look at it - or the game's manual before playing. Otherwise, it's extremely fun. Great Economics game, stressful at times but very addicting!. Plus:Good game to waste your time on, it has nice learning curve, makes understandment of economy also easier.Minuses:a bit outdated, but we can't blame on it :D no good advanced tutorials eitherOverall: not the best game, but still recommend to try. I would have like to play this in German like I did when I was a child, nonetheless it is a great game.. I've owned Patrician III since February 2013, and as of today Steam tells me I've played 83 hours of the game. In that context, it is with regret that I write this review and state that I cannot recommend P3, at least not to most players--even those for whom the game does work on their computer. (There is a pretty large number of negative P3 reviews on Steam, talking about being unable to play the game on Windows 8 or Windows 10. I've never used those operating systems--I've used Windows 7 since 2010, and I write this review from that perspective.)Let me first tell you the things I like about this game--and there are quite a few of them. I enjoyed the game from the start. The map of northern Europe, where you'll likely spend a fair amount of time, is to me very atmospheric. It really conveyed to a sense of sailing miles across the Baltic Sea, of the waves and discovery, birds and winds and the occasional pirate, and the thrill of arriving at a new port, sizing up the situation, making some sales and purchases--and realizing that you have, quite easily as a matter of fact, turned yourself a nice little profit. The town maps are also atmospheric, with lots of people walking around, talking, music playing, lots of buildings you can click on to learn and interact with the town, and as a result, you get a distinct feeling that there is a whole lot to do and explore throughout the world of P3.When I first played the game in 2013 I remember that it really did not feel like it took all that long before my little merchant company was just raking in the dough. Around the time I had in my merchant fleet 3 or 4 ships, it just felt like I was on top of the world. I had reached that point mostly by taking good trades. I had even used pen and paper to log down the prices of goods in different cities, allowing me to get some of the most favorable pricing.I had hired captains and crew for my ships, fought and defeated a few pirates, navigated random events, pieced together a couple of treasure maps and then recovered those treasures. I was starting to work on making the people in my hometown of Lubeck happy, construct new bulidings there, bring new people into the city to work in the buildings I'd put up, and just beginning to automate the sale and purchase of goods around the Baltic. And how fun that I could now produce internally, at a lower cost, some of the goods that I had previously needed to purchase from others and then resell, using the buildings I had constructed.I had 200k or 300k gold around this time, easily racing past my closest trading competitor, and with it I commissioned the construction of additional trade ships, and had even issued a few small, short-term loans to inhabitants of Lubeck. I was having fun reading the daily food menu in one of the buildings, imagining how delectable some of those dishes decribed there would be in real life. And I was increasingly thinking about my company's long-term future. I would be able to make auction bids to buy ships for sale soon, instead of capturing pirate ships or commissioning new ships for construction at the local shipyard; eventually I could visit more distance parts of the world. Even now, just writing about all these cool activities and possibilities gives me a desire yet again to play the game.Sadly though, P3 has a number of flaws. And if there is one single major flaw, it is unnecessary cumbersomeness.First off, the tutorial feels clunky and incomplete. P3 has many nooks and crannies, and many of those should have been covered in-game. Instead, if you want to understand many of the basic gameplay mechanics you'll have to go online and look around for guides. I did this early on. In fact, I found myself having to return to online guides repeatedly in order to play the game halfway well.There are lots of times where the game simply does not give you the information need to make good decisions, though in reality you would have had access to such information. For example, when in a random event someone asks if they can hide some illegal goods in your warehouse, should you do it or not? I think it was just a yes or no choice, and as I recall there was no way to find out what the consequences might be if you were caught, who might potentially catch you, what you could do to try to improve your chances of not being caught, etc. It felt like one of those moments in some 1990's adventure game where you have to take blind, unintuitive actions in order to succeed.P3 also has a quite a poor user interface. Things that ought to be easy to do are unnecessarily difficult. I think it took me weeks of playing the game before I discovered that there was an in-game newspaper. And the trading system--On the one hand, the trading system feels fine, as long as you just have 2 or 3 ships. You'll be able to directly control that few pretty easily, using the manual trading screen to get yourself some good trades and issue orders for your ships to head to the next port. But if you want to start automating the selling process, it will become quite a bit more complicated, a messy quagmire that in the end may just cause you to stop altogether.Like this: if you want to automate trade in a town you can build a storehouse there. Unfortunately, before you can build a storehouse the town will first need to trust you sufficiently, meaning trading a lot there. And constructing a storehouse is very expensive. It requires something like 100 bricks and 10 wood--meaning a lot of extra planning to get all that material into place at the same time--as well as some gold. What's the problem with letting me build a storehouse made entirely of wood, or bricks? Or how about letting me rent space instead?Of course, you can also build a ship and send it to stay in a town port. You have to know exactly what you're doing when you set this up though, as the tools for doing so are confusing and clunky--heaven forbid making it simple.Let's say you've found a good town to sell leather to and buy wine from. You can put a ship in port to do both--but some other trader arrives and sells the town a whole bunch more leather, so the price falls, and now you'll want to buy instead of sell. There's no way to automate it though--unless you have a second ship in the tow to buy leather.Oh, and don't forget that each ship will need to have a captain as well! You can find captains randomly in taverns around the map. You'll need to search each tavern manually while you have a ship in that town's port and hope you find a captain, and then hire him. Then you'll need to have a ship that he can command. I'm not certain of this, but I believe that you cannot hire a captain until you have a ship without one. So if you do happen to find a captain somewhere in the world, you'll need to wait until you have an uncaptained ship, then return to that port and hire the captain--and I do believe that captains will leave ports sometimes, meaning you just might miss your chance, and be left with a ship that is completely useless, until you find another captain.These and other interface problems are accentuated by yet another issue: real-time gameplay. When you set the game to its slowest speed and then go into a town, time passes at probably one day for every couple minutes. On the Europe map, it's more like one day every 5 or 10 seconds; either way it's too fast, and some things will probably slip through the cracks, especially if you manually fight pirates. And if you automate combat, you'll probably regret it quickly, as your captains are too stupid.This could have been a really great trading game, but it just has too many flaws. If you can get past the unecessary rules and poor interface you may really enjoy it. But I think most strategy players, myself included, prefer games that are easy to learn, difficult to master. I may return to P3 again, as there is much to enjoy. But it's certainly not easy to learn and play.5.8/10. Challenging and not for everyone, but fun once you get the hang of it.. Just kidding, don't buy this 2 dollar slop, it's like combining a seventh history lesson with accounting and imagery from 1996.. Does not work on windows 8. Please do not buy this game and waste 1 hour of your life trying to find a fix.. If you like economy simulations and micro-management and you don´t mind playing older games then this title is still worth to be played. I spent various good hours with my friends during my studies just optimizing my "Hanse".. OVERALL--------------The game is very subtle. Economies can be chaotic (where someone just floods a market and you have to wait for it to dry up before it's profitable again). I'm always feeling like I'm on the verge of losing, and by some miracle it continues.Some strategies do turn out to be a complete disaster and I have to revert to a previous save to continue.The game mechanic feels "like German engineering" - meticulously detailed and almost overwhelming.The game sort of reminds me of my first all-nighter game-plays of Civ II - where there is a grandiousity that can be achieved with many parallel elements in play. I'm just beginning to get glimpses of that "big" feeling the game has to offer.PROGRAMMING-----------------------You don't have to, but the game includes all the mechanisms needed to program ship routing (similar to programming resource shipping in Sid Meier's Colonization). It's very satisfying to set up a stable system that allows going into fast forward and just rakes in the money.YES/NO?-------------I highly recommend it - but only if you are in no hurry. I get the feeling this game could take hundreds of hours just for one or two games after having mastered it. It's mind-bogglingly slow, with a million things to keep track of.

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